airlockedmods (
airlockedmods) wrote in
theairlock2017-02-13 10:34 am
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week 1
[After the initial introduction of the Overseers on Sunday, the Champions were left to their own devices in investigating the part of the ship they have access to to their hearts' content. However, the doors that Jamie and Bolton came through are locked tight and cannot be unlocked via PIP.
On Monday morning, the same voice that awakened them the previous morning chirps at them again from their PIPs at 7 am on the dot. There's also a pop-up message waiting for them: a notice announcing "office hours" for Bolton in the library and Jamie in the art room every day from here on out.
Enjoy your week, Champions.]
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I find all of it disingenuous. If you expect us to kill, give us an armory instead of playing this ridiculous game.
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That would probably be too easy. They most likely expect a lot of us - calling us "Champions" and whatnot.
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But that is a fair point, hm.]
I suppose it is harder to defend yourself, if you don't know what sort of weapon to expect.
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A spoon..."specibus"?
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[She's trying to put this into terms that make sense to her, bear with her.]
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...It sounds a bit like the system my family uses, with something called "class cards." By equipping one, you can access the weapons and abilities written into that card.
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Then you're able to write new information onto these cards, after they've been made?
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